![]() ![]() ![]() ![]() That, on top of the lack of scares and the lack of mystery, worked to gradually dull my interest in "The Suicide of Rachel Foster." Its allusions to one of cinema's great horror classics leave much to be desired. The Suicide of Rachel Foster 4.2 Coming back to the family hotel after years, a young woman finds herself trapped with the ghosts from her past and an old cellular telephone as the only way to unveil a terrible truth. The Suicide of Rachel Foster is a 2020 adventure video game developed by One-O-One Games and published by Daedalic Entertainment. A mystery soon ensues with Nicole and Irving. Regrettably, the revelations the story builds to are obvious, and the characters are not charismatic enough to transcend the limitations of the plotline. The player exploring the master suitefter completing The Suicide of Rachel Fosters relatively short campaign. Having left ten years prior with her mother following the revelation that her father Leonard was having an affair with the teenaged Rachel Foster, Nicole plans on quickly inspecting the Timberline and selling it. The story follows Nicole Wilson in Lewis and Clark County, Montana, during December 1993 on a visit to her family's Timberline Hotel. During that time she runs about on different errands - fixing the power, investigating strange sounds, etc. - while frequently chatting with Irving on a clunky, early 1990s "cellphone." The game teases at the supernatural, but in a similar vein as "Gone Home," the friction comes from unearthing family secrets. The game is set in 1993 and so her only communication is via an early mobile/walkie talkie to Irving, a FEMA operative. The Suicide of Rachel Foster is a 2020 adventure video game developed by One-O-One Games and published by Daedalic Entertainment. When the first intertitle flashed across the screen - "Day 1" - I laughed, recalling the intertitle in "The Shining." For more than a week Nicole will find herself stuck in the hotel where she grew up. And her dislike toward her surroundings grows into one of increasing fascination. Trapped in the hotel, Nicole comes to rely on Irving's advice. Unfortunately, when she tries to high-tail it away, she finds the door to the garage inoperable. You’ll have been talking to Irving while wandering towards the basement, and will have to wait until the conversation is finished before continuing on. For her, the place reeks of bad memories. Her irritability is linked to her surroundings. Nicole is brusque, dismissing his warnings out of hand. From the overhead shot of her car as it travels en route, to the red-walled and patterned carpeted decor of the hotel with its Native American iconography, it is obvious that "The Suicide of Rachel Foster" is keen to pay homage to Stanley Kubrick's film adaptation of "The Shining."Īt the hotel, Nicole receives a call from a FEMA agent named Irving who warns her of an imminent snowstorm about to hit the area. Set in Montana in 1993, the game unfolds at the Timberline Hotel where Nicole travels to perform what she expects will be a legally-required quick inspection of the property before it can go on the market. I thought "The Suicide of Rachel Foster" would be far more emotionally effecting. As I made my way to the coffin I thought, "this game is going to be heavy." My intuition was way off. ![]()
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